Concept
Posted in: 3d, Alien, Alien character concept, Anonymous, Compositing, Design, Film, Greg Strasz, keyshot, Look Development, VFX art directorTags: 3d, Alien, Alien character concept, Alien character design, Concept, Film, Greg Strasz, keyshot, Look Development, VFX Art director
Interview about real time rendering in keyshot
The sky cracked open, spilling light against the dusted air and silvery layers of the ancient creature’s luminous membrane. That may describe the image above, but even more it describes the revelation you’re about to receive into how some of the coolest visual effects are created in film and the process behind it all. Read morePosted in: 3d, Concept, Director, Film, Greg Strasz, Marco Shepherd, Movie, Set, The last CenturionTags: 3d, Concept, Director, Greg Strasz, Look Development, Marco Shepherd, Movie, The last Centurion
The last Centurion
Crew and equipment test (proof of concept) for my next project. Read moreProduction Concept
Working on a concept for WhyWorry Production.Posted in: 3d, Alien, Alien character concept, Alien character design, Concept, Design, VFXTags: 3d, Alien, Alien character concept, Alien character design, Concept, Design, Look Development, Vfx, VFX Art director
Alien editors pick @CGHUB
Editors pick @CGHUBPosted in: 3d, Alien, Alien character concept, Alien character design, Concept, Design, VFXTags: 3d, Alien, Alien character concept, Alien character design, Concept, Design, Look Development, Vfx, VFX Art director
Soon - Alien character concept
4 hrs after posting the alien, it got plugged on cgfeedback. I worked in collaboration with Brett Sinclair. I came up with the idea of making a grey alien but with a new twist. We discussed all sorts of things such as how his head would expand when he uses his brain for telekinetic synopsis. He has a nose that breathes in a sort of fish gill type of rhythm. Brett was responsible for the modeling and sculpting of the details. I was responsible for the texturing, shading, lighting and rendering.Posted in: 3d, Concept, Design, Film, Movie, VFXTags: 3d, Concept, Design, Look Development, VFX Art director
Concept work
Quick concept and look development for a canceled film...Posted in: 3d, Concept, Uncharted Territory, VFXTags: 3d, Concept, Look Development, Uncharted Territory, Vfx, VFX Art director
Red Sea Concept
Quick concept for Red Sea. Look development, texturing, lighting and rendering.Posted in: 3d, Cinefex, Concept, Design, Film, Greg Strasz, Photography, Roland Emmerich, Sony Pictures, Textures, Uncharted Territory, VFX, VFX art directorTags: 2012, 3d, Cinefex, Concept, Design, Film, Greg Strasz, Look Development, Roland Emmerich, Uncharted Territory, VFX Art director
Posted in: Concept, Design, Greg Strasz, PhotographyTags: Concept, Greg Strasz, Photography, textures
Heinkel HE 115 B1
What a beauty: "The Heinkel He 115 was a World War II Luftwaffe seaplane with three seats. It was used as a torpedo bomber and performed general seaplane duties, such as reconnaissance and mine-laying. The plane was powered by two 720 kW (960 hp) BMW 132K nine-cylinder air-cooled radial engines. Some later models could seat four, had different engines, or used different weapon setups."Posted in: 3d, Design, Film, Greg Strasz, Movie, Textures, trailer, VFX, VFX art directorTags: 3d, Concept, Design, Greg Strasz, textures, VFX Art director













